Video Documentation
A complete learning path for the SHAPES toolset, from the interface basics through shape drivers, weights, and setup transfer. Pick a topic, or browse the full series below.
Note on Software Version: These tutorials were recorded in an earlier version of Maya. The interface looks a little different today, but SHAPES works the same way it always has, and every workflow shown here applies to current Maya releases. An updated series is planned.
Community
Andrew Silke offers a free series of videos giving an overview of SHAPES, covering the fundamentals of the toolset. He also offers a complete SHAPES tutorial series covering an entire workflow. For more information, contact Andrew through his website at create3dcharacters.com.
Joe Daniels shows an introduction to creating corrective blendshapes for animators, covering how to improve rig deformation on a shot-by-shot basis.
Videos open on YouTube in a new tab. The additional learning videos open on Vimeo.